The introduction of new game modes like Jobs and Highway Battles adds variety to the gameplay. ![]() Gameplay: The controls are responsive, providing an enjoyable driving experience. Soundtrack: Undercover boasts a decent soundtrack that complements the racing experience, adding an extra layer of enjoyment. While not groundbreaking, they hold up well and contribute to the overall experience. Visuals: Considering its 2008 release, the game's visuals are commendable. ![]() It serves its purpose without becoming overly complex, catering to players who prioritize gameplay over intricate narratives. Story Accessibility: The story, while not groundbreaking, is easy to follow. Performance: Need for Speed Undercover runs smoothly even on less powerful systems, making it accessible to a wider audience. Despite criticism from some parts of the Need for Speed community, this game has its own charm, providing a thrilling racing experience. Released in 2008, Undercover aimed to captivate players with high-stakes races, intense chases, and an action-packed story. This review was provided by GameSpot mobile content partner for Speed Undercover: Underrated Racing ThrillsĬhase or be chased, infiltrate a ruthless international crime syndicate, and risk it all behind the wheel - this is Need for Speed Undercover. This game blurs the already faltering line between iPhone gaming and the portable consoles, rendering the difference as indistinguishable as a road sign seen at 200mph. Need for Speed Undercover starts out really good and gets better as you go. The game's car customization options range from useful to hilarious. The handful of rock tunes fit the subject nicely the tire squeals and crashes sound a little anemic, but they're serviceable. The sound's not quite as impressive, but it's still good. The graphics are much closer to fully mature, console-quality work than those of many other iPhone racers. There's a bit of a frame rate chug when a bunch of vehicles hit the screen at once or a new song loads up, but it doesn't last long. The game cleverly uses speed lines and camera-tilting help to impart a blistering sense of velocity and knife-edge handling, especially when engaging nitro boost. The car models look very smooth compared to other racing games, and there's a lot of detail in the blighted urban landscapes you're powering through, right down to the individual fronds on the palm trees lining the roads. Need for Speed Undercover handily outruns most of the competition in terms of presentation. It won't intimidate the locals, but it's pretty hilarious. You can add useful stuff, such as nitro capacity and handling packages, or you can waste money painting your ride hot pink and jacking it up on hydraulics. In addition to looking really good, these cars are a lot of fun to tune up and customize using cash earned on missions. The game's stable of licensed cars is the real story here. Yes, full-motion video is cool, but watching C-list actors struggle to hold a fake conversation with the camera is pretty goofy, especially when they're spouting nonsense about crooked cops and chop-shop gangs. Unfortunately, the story is something most players can do without. The game's streamlined control system makes it easy to drift. It'll keep most players busy for three to five hours. It's a sizable scenario that stretches across three cities, and there's a definite increase in difficulty as you go along. These include two-car duels, four-car elimination races, cop chases, and combat missions, among others. This isn't a problem as far as gameplay is concerned because there are a lot of different kinds of races and missions to savor. You're playing through the Story mode whether you like it or not. Unlike many other racing games, Need for Speed Undercover is purely a single-player experience. You might find the default tuning to be a little stiff. Also, you can't adjust the sensitivity of the controls or use an alternate touch layout. ![]() This simplicity isn't necessarily a bad thing-it's a breeze to learn how to play, and the controls never stand in the way of enjoying the high-octane gameplay-but it might turn off those looking for a more-technical racing experience. Simple touch gestures handle nitro boost and "speedbreaker," the game's slow-motion mode. You simply tilt to steer, tilt more to drift, touch the screen to brake, and do nothing to accelerate (it's automatic). But fortunately, the gameplay has been adjusted for the more-casual nature of the iPhone platform. Need for Speed Undercover is a lightning-fast arcade racer that doesn't stray far from its console heritage. Need for Speed Undercover offers satisfying arcade-style racing. Need for Speed Undercover may have lingered a little too long in development to have a truly revolutionary impact on the platform, but it's still a wicked ride.
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